What's new in Natsura
Natsura 0.7.1.1
Multiple assembly decorators supported and other instancing bugs
View Release NotesNatsura 0.7.1.0
Highly experimental release containing many untested features and significant under-the-hood changes to the decorations pipeline
View Release NotesNatsura 0.7.0.3
Fixed bugs across rigging, wrangling and viewer states. Some small performance improvements.
View Release NotesNatsura 0.7.0.2
Fixed offset and multiplicity bugs, wrangle improvements. Enhanced performance. rig definition no longer used for meshing
View Release NotesNatsura 0.7.0.1
Experimental support for handrawing trees and importing speedtree skeletons
View Release NotesNatsura 0.7.0.0

Everything shipped since 0.6.0.0, collected: Rig to Assembly and the rig toolchain behind it, the assemblies pipeline, experimental simulate chaining with Natsura Stage, rigged Nanite export to Unreal, portable 2-parm mapping, and a deep cook-trigger purge.
View Release NotesNatsura 0.6.1.2
0.7 in disguise: Rig to Assembly turns a Natsura Simulate into a reusable assembly for decorating another simulate, plus a safer scene upgrade — if upgrading scenes from 0.5 or 0.6, please wait for the upgrade guides.
View Release NotesNatsura 0.6.1.1
Traits hotfix - if upgrading scenes please wait for upgrade guide
View Release NotesNatsura 0.6.1.0
Unified effector and mapping shape, assemblies workflow 1.0, picker UI, cook trigger purge, rigged Nanite export
View Release NotesNatsura 0.6.0.5
"orbit" effector response mode, "align" and "level" up to control full growth frame. Ancestor Effector, mapping stability improvements.
View Release NotesNatsura 0.6.0.3
Scan meshing fixes, bake supersampling, toolbar UI improvements
View Release NotesNatsura 0.6.0.2
Assembly Decorator absolute path fixed, splash screen error on H21 removed
View Release NotesNatsura 0.6.0.1
Fixed Nanite Assembly export, QOL improvements for Assembly Decorator
View Release NotesNatsura 0.6.0.0
Modular Effectors, Nanite Assemblies, Assembly Decorator, revamped UI, analytics, scan extension, H21 support
View Release NotesNatsura 0.5.12.0
Added rigging and wind controls. Improved performance of meshing and rigging tools
View Release NotesNatsura 0.5.11.3
Joints without skinned geometry produced incorrect skeleton in lops and unreal - FIXED
View Release NotesNatsura 0.5.11.0
Improved rigging and wind tools for Unreal Nanite Assemblies.
View Release NotesNatsura 0.5.10.1
Groundwork for 0.6, mappable decorations, and Nanite Assembly improvements.
View Release NotesNatsura 0.5 Early Access
An important milestone: new website, sign-up flow, public access, and major updates to the Grow node, decorations, meshing, mapping, and export.
View Release NotesNatsura 0.4 Early Access
New scan processing tools, decoration updates, meshing improvements, and expanded species recipes.
View Release Notes