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Pedunculate Oak
A production-ready summer Pedunculate Oak asset pack with branch clusters, leaf and twig meshes, and full PBR texture sets for real-time and offline environments.
Indie Commercial use, for a business earning <€100k a year.
Key Features
- Individual leaves, twig meshes, branch clusters, and PBR bark textures
- Photometric stereo capture for high-detail leaf and twig surface data
- Hand-modelled cluster hierarchy for botanical accuracy and fast scene assembly
- Photogrammetry-sourced bark textures with accurate height maps for displacement
- Nanite-ready source assets, with atlas opacity to support traditional low-poly workflows
- Royalty-free for commercial games, films, and visualisation
About the Pack
This summer pack captures the Pedunculate Oak’s distinctive irregularly lobed leaves, dense foliage clusters, broad twisting branch structure, and rugged grey-brown bark. It includes individual leaves, twig meshes, eight large branch clusters, eleven smaller sub-clusters, and photogrammetry-sourced PBR bark textures.
What's Included
- 8 large branch cluster meshes
- 11 smaller sub-cluster meshes
- 23 individual leaf meshes and 11 individual twig meshes
- Leaf atlas: Albedo, Translucency, Normal, Roughness, AO, Height, Opacity
- Bark tiling set: Albedo, Normal, Roughness, AO, Height
Botanical Description
Quercus robur, also known as the Pedunculate or English Oak, is a large deciduous tree native to much of Europe and western Asia, including Britain and Ireland. In wild and semi-natural settings, it is characteristic of lowland woodlands, hedgerows, wood pasture, parkland, and ancient forests.
In open fields and parkland, the Pedunculate Oak often develops its most characteristic form: a broad, weighty crown, a substantial trunk, and great limbs that spread outward before rising into rounded masses of summer foliage. In woodland it can form a taller, straighter trunk with a higher canopy. Mature trees commonly reach around 20–40 metres and develop coarse, fissured bark, deeply cut leaves with rounded lobes, and acorns borne on long stalks known as peduncles.
Few European trees carry the same cultural and visual weight. Long associated with endurance, shelter, age, and continuity, the oak is a familiar presence in myth, legend, historic landscapes, ancient boundaries, and traditional parkland. Individual trees can live for many centuries, with exceptional specimens reaching up to around 1,000 years. These ancient oaks, with hollowing trunks, broken limbs, and the rich wildlife they support, are among the most evocative features of mature temperate landscapes.
Captured by Viridius
Viridius
Photogrammetry capture for production foliage
Viridius captures foliage in the field and turns it into production assets: photogrammetry of whole trees and branch clusters, colour-managed under controlled light, then cleaned, retopologised and textured for real-time and offline rendering.




Every pack in the library is scanned, built and checked the same way, so a beech from one season sits beside an oak from another without a seam. The studio works with production teams directly on species they need next.
Technical Specifications
Files (Indie · 4K Textures)
541 MB downloadStore FAQ
Every asset is sold on one ladder, each rung a different licence at a different texture resolution. Indie (4K textures): commercial use, for a business earning <€100k a year, for solo creators and small teams. Pro (8K textures): commercial use, for a business earning <€1M a year, for established independent studios. Studio (16K textures): commercial use, for a business earning >€1M a year, for larger studios and client production pipelines. The revenue figures are your own annual revenue as a business, not the budget of the project the asset goes into. Pick the rung that matches how the work will be used, not just the resolution you want.
Yes. Buying a higher rung later upgrades the licence and unlocks the larger textures, and you pay the difference rather than the full price again. During early Store testing we handle upgrades manually; later this moves into self-serve account management.
Each rung ships the same meshes and differs only in texture resolution. 512 is a study size for non-commercial work, 4K suits most real-time scenes, 8K holds up under close shots, and 16K is for cinematics and offline rendering where the tree fills the frame. Larger textures are much larger downloads, so the file list beside the buy button is worth a look before you choose.
After checkout, purchased assets appear in your dashboard with secure Cloudflare R2 download links. Every rung you own stays downloadable, including the smaller resolutions your licence covers.




